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Archive for April 2009

I am seriously considering getting one of those for my next desktop machine. Apart from being very convenient and cheap, they also seem to solve many of the contained heat problems associated with ordinary towers in the mid price range. … Ok all excuses aside, they just look really really cool. And they are really really cheap. That’s good enough. The only thing that worries me is the potential noise and dust that might gather on the components. This is a workspace though and a handy can of compressed air should at least take care of the dust. Noise however could be a more serious problem. I am planning a SLI GTX295 solution so there might be considerable levels of it…

Acrylic Cowboy (actual name)

Acrylic Cowboy (actual name)

Read more about it here (Japanese only)

http://www.digitalcowboy.jp/products/acpc4/index.html

And here

http://technabob.com/blog/2008/07/23/when-is-a-computer-case-not-a-case-at-all/

Using 3 dimensional mid-point displacement (diamond-square) to create asteroids out of spheres:

astsu4it1000el26

Subdivisions: 4
Elevation: 26
Iterations: 1000

astsu4it500el26

Subdivisions: 4
Elevation: 26
Iterations: 500

astsu4it500el63

Subdivisions: 4
Elevation: 63
Iterations: 500

Midpoint displacement can be slow depending on the resolution(subdiv) and the number of iterations, but for the quick generation of low-poly asteroid shapes it is an easy to implement, viable model. :)

Update:

planet

Of course planets are possible too, but they require a much higher degree of detail…


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Visual Studio 2008 Prof / NUnit / Gallio / csUnit / STools (ExactMagic) / doxygen / dxCore / TypeMock / TestDriven.net / SequenceViz / CLRProfiler / Snoop / Reflector / Mole / FxCop / Subversion / TortoiseSVN / SlikSVN / CruiseControl.net / msbuild / nant

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